Welcome to the official Barony homepage, stranger.
Here the rats do not bite, the lich has no power, and scrolls read with
Read on for more info...
You can also get the game on Steam
and GOG.com through our storepages there.
About the Game
Barony is a 3D, first-person roguelike. The goal of the game
descend to the bottom of a dark dungeon known as the Devil's Bastion
and destroy an undead lich named Baron Herx, who
terrorized the peaceful town of Hamlet
in life and is now harboring a
curse against the land from beyond the grave. To aid you in your quest
are friendly humans
who have been eeking out a rough life within the
dungeon for generations, as well as any friends you can
bring with you
in real life: Barony is the first of its kind as a first-person
roguelike in that it fully
supports cooperative multiplayer for up to
On July 27th, 2016
the source code for Barony was publicly
released on GitHub under the GPL3.0 License, so fans of the
game are free to modify any part of it and integrate their own changes
into the official game as they please.
~ Features ~
Gameplay inspired by RPG classics like Ultima
Underworld, System Shock, & Daggerfall
Roguelike mechanics such as perma-death, random
dungeons, cryptic messages and more
Complex but intuitive drag & drop interface
for inventory and character management
Cooperative multiplayer for up to 4 players over
internet or LAN
Hundreds of unique collectible items and loot
Dozens of secret areas and developer easter eggs
Bundled level editor, exposed assets, and simple
formats for easy modding
Julian Seeger - Character artist
Mathias Golinelli - Texture Artist, Additional Art
Ryan Hardiman - Community manager
Frasier Panton - Writer
Before contacting us, please read our official online
FAQ to see if your question hasn't already been answered
Journalists and other members of the press: you can find our presskit
by CLICKING HERE.
If you've read our FAQ but still do not have an answer for your question, you may message us at: firstname.lastname@example.org
Please DO NOT ASK
us for free copies of our game. We have worked hard on it for three
years and are not interested in giving you free keys just
because you intend to write us a nice review or make some videos
of our game. We get such things already from people who have actually paid for our game and enjoyed it.
if you're writing to us for any other reason, please know that we do
appreciate all other kinds of inquiries and feedback, both personal and
professional. Thank you for your time!