4.1.2 Eat My Hat Beta Update Summary

V4.1.2 (PC - Windows - Steam/Epic)


Upgrade notes: Before updating, from the Barony install directory make backups of the “/savegames/” folder as well as files “scores.dat” and “scores_multiplayer.dat” .

When downgrading back to the V4.1.1 stable version, delete all of these files and replace them with your backups otherwise there may be issues launching V4.1.1.


General:

  • New hats and masks added to the game, spawning in a range of locations throughout the world. New items will appear in Shopkeeper stock, chests, floor items and miniboss inventories

    • As part of this overhaul, some starting class hoods have been replaced with new effect variants for Rogue, Wanderer, Arcanist, Ninja, Conjurer, Mesmer

    • All full face headgear such as the Steel Helmet is now split into the helmet and mask portions for customizability

  • Custom Seeds are now supported in the lobby game settings - All map generation objects are now tied to the current map seed and will generate identically when reloading the same savefile:

    • This includes generation objects previously not tied to the map seed such as Shopkeeper stock, chest loot, Minotaur/Zap Brigade spawning, miniboss spawning, spell/arrow trap projectiles

  • Skills can now be modified by certain new items, check modifications to your skill levels in the Skill Sheet:

    • The colored sidebar numbers in the Skill Sheet will display your total of base + modified skill

    • The center area will show the breakdown of your base + modified values in the form of (X + 10) or (X - 10) when applicable

    • Modifying your skill levels grants all benefits displayed, including Legendary unlocks

    • The maximum total is still 100, exceeding this through modifications will not have any effect

    • Skills may still be levelled as normal while your base skill is below 100 but the total has been modified to 100

  • All items now have custom pixel art icons

  • Mask slot items can now degrade on hit if they provide +AC

  • Destroy armor scroll now works on mask slot items

  • Khryselakatos attack speed improved from 0.9x to 0.75x (matching Compound Bow speed)

  • Crossbow and Arbalest now benefit from Swift ammunition and Draw Speed modifiers

  • Removed Alembic from the Tinkering Kit crafting menu and replaced with a new item

  • Chests now show health bars when hitting for 0 damage with projectiles

  • Added new tree models in the Swamp to replace some of the previous 2D tile trees

  • “Wanted” status effect is now also tied to your character sex in addition to race, providing another way to mask your identity

  • Slightly reduced frequency of follower idle noises

Bugfixes:

  • Fixed multiplayer clients not receiving current enemy status effects on top of their health bars

  • Fixed Goblin melee skill increase notification playing after reaching max skill levels

  • Fixed polymorph not working correctly when playing as a monster with Disable Abilities checked

  • Fixed tinker trap placement on chests not positioning correctly

  • Fixed Parashu proc message incorrectly playing when shapeshifted

Translation Notes:

  • Added character sheet attribute abbreviations to the lang/en.txt translation file (ATK/AC/PWR etc)

  • Fixed STR/DEX/CON/INT/PER/CHR in the character sheet class tooltip not using the translation already present in the game files

  • Individual files with updates that should be text diff’d from the previous version, as many lines have been added (Make copies from the previous V4.1.1 version before updating):

    • data/skillsheetentries.json

      • Important - Changed internal tag “MAGICSPELLPOWER” to “MAGICSPELLPOWER_INT”

      • Important - “STEALTH_BACKSTAB” added line "realtime_update": true

    • data/status_effects.json

    • lang/en.txt

    • lang/item_names.json

    • items/items.json

    • items/item_tooltips.json

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V4.2 Eat My Hat Release

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4.2 Update Announcement