4.0.2 Update Summary

V4.0.2 Patchnotes - 24th September PC (Build V4.0.2.2023.09.25):

  • Added new settings option to preload music files in Settings -> Audio -> Preload Music Files. If you have stuttering issues during later dungeon floors this will improve performance. After enabling, restart the game client for changes to take effect. Note this will increase initial load times and will increase RAM usage to approx 2GB.

  • Fixed sustained spells consuming less MP than intended when casting skill was below 40.

  • Completing the game in splitscreen now awards end-game race achievements for all players participating, instead of only player 1

General fixes:

  • GOG/DRM-free version - fixed DLC classes not unlocking for all races when you have the requisite complete game as X race achievement

  • Fixed mouse clicks in splitscreen interfering with gamepad player inventory controls

  • Fixed multiplayer client victory screens/scores being incorrect in Classic mode

  • Fixed "In Greater Numbers" achievement not awarding in multiplayer if host had skipped credits

  • Fixed stat tracked achievements not counting correctly in multiplayer

  • Fixed torches degrading while shapeshifted

  • Fixed Stealth skillsheet tooltip displaying incorrect light values

  • Fixed crash when pressing follower commands while reading a sign

  • Fixed camera lighting issues occuring at certain video resolutions

Modding:

  • Added all main menu/settings text to lang/en.txt, now can be localized into other languages

  • Added support for "Fonts" folder to add missing text characters to the font files

  • Fixed "Limbs" folder not working correctly

  • Scripting: Fixed @class= tag not working correctly in multiplayer

  • Added /achievements_warning false command to remove achievement disabled popups when testing maps


V4.0.2 Patchnotes - 12th August PC (Build V4.0.2.2023.08.12):

  • Blindfold of telepathy now skips the status effect animation for blindness/telepathy

  • Launching the game with an out-of-date OpenGL version detected now displays an error box instead of immediately closing the game

  • Raising the FOV setting no longer alters the FOV of your first-person equipment models

  • Fixed controls preferences not applying correctly in multiplayer games where you are player 2/3/4 (Now you only need to edit the controls preferences look inversion/mouse speed etc for Player 1 - Player 2/3/4 controls are for splitscreen only).

  • Fixed unbound controls reappearing on next game launch

  • Fixed rare crash when commanding a follower to interact with an item

  • Fixed Editor crashing when accessing "Directory"/Ctrl+D

  • Fixed followers being blocked in the Crystal Caves entrance failing to pathfind around stalactites

  • Fixed hovering over the spell list slider and closing inventory causing the cursor to get stuck

  • Fixed "Death.ogg"/death music not being replaced correctly loading mods

  • Fixed wall builder/break triggers causing NPC pathfinding issues

  • Fixed being unable to disable monster race abilities on controller in character selection


V4.0.2 Patchnotes - 12th August Nintendo Switch (Build V4.0.2.2023.07.31):

  • Fixed first-time launch tutorial prompt not appearing (everyone will receive this on next startup)

  • Fixed tutorial completion times not saving between game restarts

  • Fixed ATK tooltip displaying blank value

  • Fixed multiplayer desync on shopkeeper floors

  • Also contains content of V4.0.1 patch notes, excluding the part about workshop/mod support (https://steamcommunity.com/games/371970/announcements/detail/3685684605321924100)

  • Does not contain the above fixes listed for PC, will be coming in patch 4.0.3

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4.0.1 Update Summary